EA, Take-Two lift Nvidia physics to next level
Nvidia’s PhysX engine is intended to bring more realistic motion to games such as Backbreaker
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Wow, this has long been coming!! As a physics purist I hated when I saw games with attempt to realism falling so miserably short! The article talks about the game Backbreaker on XBox360 which uses the PhysX libraries thereby making the scenes of tackling life like, hmmm…never seen that game in action before..time to add something to the shopping list!!