nvidia game physics backbreaker xbox360

EA, Take-Two lift Nvidia physics to next level

8 December 2008

Nvidia’s PhysX engine is intended to bring more realistic motion to games such as Backbreaker

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Wow, this has long been coming!! As a physics purist I hated when I saw games with attempt to realism falling so miserably short! The article talks about the game Backbreaker on XBox360 which uses the PhysX libraries thereby making the scenes of tackling life like, hmmm…never seen that game in action before..time to add something to the shopping list!!

>EA, Take-Two lift Nvidia physics to next level

8 December 2008

>Nvidia’s PhysX engine is intended to bring more realistic motion to games such as Backbreaker

read more | digg story
Wow, this has long been coming!! As a physics purist I hated when I saw games with attempt to realism falling so miserably short! The article talks about the game Backbreaker on XBox360 which uses the PhysX libraries thereby making the scenes of tackling life like, hmmm…never seen that game in action before..time to add something to the shopping list!!